Lights Out

Lights Out was my first VR project and an important step in learning Unreal Engine 5.7’s VR pipeline, along with AI systems built with State Tree and Smart Objects. During development, I worked on rigging, animation, hand interaction systems, gameplay flow, and system integration. The core concept and design belong to me, and I also refined and integrated mechanics developed by other team members into the project.

Engine: Unreal Engine Genre: VR Horror
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